We now have the projects that will be launching their crowdfunding campaigns
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Following a series of very intensive sessions with high levels of participation, 20 of the 30 projects selected to receive training on crowdfunding (you can find them here and here) are moving on to the next stage: personalised guidance to help them launch their own fundraising campaigns.
On the Santander X Explorer blog, we’ll be covering these launches: from June onwards, you’ll find information elaborated by the people behind these ideas so you can find out what they’re proposing in more detail and even collaborate in the campaigns if you wish! For now, take a look at the 20 selected projects:
AGROSPAI (Universitat de Lleida, Spain). A hub for agri-food references that enables the sharing of data and AI services with sovereignty and privacy.
CUIDARE (Universidade Presbiteriana Mackenzie, Brazil). A project created to facilitate access to health information and therapeutic resources for women after pregnancy loss, supporting both physical and mental recovery through appropriate guidance.
CYBERPLANT (Pontificia Universidad Javeriana, Colombia). Daily technological overload disconnects people from nature and human relationships. This device aims to foster personal development across multiple areas, including connection to reality, emotional stability and productivity. It combines AI with nature as a source of reconnection.
DO NEGATIVO AO POSITIVO (Universidade do Vale do Itajaí, Brazil). As project lead Márcio Gomes explains, “While walking along the beach, I realised that every piece of wood brought in by the sea held a story. By collecting them, I wasn’t just cleaning the environment, I was beginning a journey that would transform my life and the lives of others. That is precisely the foundation of this project, transforming lives.”
GAMIFIED THERAPEUTIC EXERCISE WITH AN EDUCATIONAL COMPONENT FOR TELEREHABILITATION IN PEOPLE WITH HEREDITARY ATAXIA (Universitat de Lleida, Spain). A project that supports people with this neurodegenerative genetic condition affecting the central nervous system, addressing mobility and accessibility barriers that limit access to conventional programmes.
Frog team (University of Zaragoza, Spain). A video game studio creating games that explore themes such as diversity, the importance of mental health, gender inequality, bullying and more.
FullSalud (Pontifical Catholic University of Peru). A platform that helps doctors find patients in real time to fill gaps in their schedules caused by frequent clients’ absences, cancellations or other reasons. Patients can also find a doctor (in real time) close to their home.
Gestão de afastados (Universidade Cruzeiro do Sul, Brazil). An app that helps Brazilian companies keep track of employees who are on leave through the national social security system.
HEALTH ENERGI (Universidad de San Martín de Porres, Peru). A healthy snack free from preservatives and sweetened with dates, designed to provide instant energy in every bite.
INSPIRA ID (Universidade do Vale do Itajaí, Brazil). An accessible and innovative digital platform that educates, inspires and guides women to use their image as a tool for self-awareness, positioning and personal fulfilment.
KÈFRUSH (Universidad Nacional Autónoma de Tayacaja Daniel Hernández Morillo, Peru). A fermented beverage made from water kefir, Peruvian fruits and natural superfoods, designed to improve digestive health, boost daily energy and enhance overall wellbeing.
Kivo park! (Universidad Europea Miguel de Cervantes, Spain). An app that connects drivers looking for parking with residents who have available spaces, generating passive income for locals, benefits for communities and a sustainable solution for the city.
MINDHAVEN (University of Middlesex, United Kingdom). An inclusive digital platform designed to support autistic individuals, people with specific learning difficulties and those with neurodivergent or mental health needs. It helps them or their carers find and book suitable activities, events or calm environments.
Nadie sabe bien (University of Palermo, Centre for Development for Entrepreneurs and Exporters, Argentina). A digital fiction series that transforms entertainment into a space for connection, support and reflection for young adults. Through relatable, real stories, it aims to spark meaningful conversations and offer practical tools from coaching, psychology and personal development.
Oreon min (Pontifical Catholic University of Peru). A comprehensive platform for managing autonomous vehicles within mining operations, enabling the supervision, control and analysis of all activities related to their functioning.
Preven-estrés (International University of La Rioja, Spain). An app offering stress management and emotional regulation tools to improve people’s mental health.
Raíces del caimito (University of La Guajira, Colombia). Authentic tourist experiences that allow visitors to learn first-hand about the customs, beliefs and ways of life of the indigenous Caicemapa community.
TACTISENSE AI (Universidad La Salle, Mexico). A global football analytics platform integrating AI, computer vision and tactical logic. It provides data-driven strategic recommendations for coaches and management, improving decision-making during matches.
TEMOTIVA (Universitat de València, Spain). A digital application that promotes emotional wellbeing and helps users identify, regulate and strengthen emotional balance in everyday life.
TÚYTÚ (Universidad de Alicante, Spain). A cybersecurity startup that protects personal photos from deepfakes and abusive uses of AI.
AI-generated image.
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